Digital Footprint - Is it or isn't it
Description of Cricut Lesson & Activity
Use this fun match game to teach students how certain actions influence their digital footprint online.
Easy
45 Minutes
- Citizenship
- General
ISTE Standards
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1.1a Learning Goals
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1.1b Customized Learning Environments
State / Local / Other Standards
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ISTE Standard for Students 2: Students engage in positive, safe, legal, and ethical behavior when using technology.
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Common Core State Standards for English Language Arts: Writing informative/explanatory texts to examine a topic and convey ideas clearly.
For full project details, open in Cricut Design Space.
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For full project details, open in Cricut Design Space.
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Click HereFor use in your classroom, download full lesson plan.
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For full assessment rubric, download here.
Download Here
Learning Objective(s)
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Students will be able to explain what a digital footprint is, how it affects their online identity, and identify safe online practices.
Materials Required
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Printable Cardstock
Other tools and materials:
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Printer
Instructions
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Use the print then cut feature to print then cut the images.
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Sort pieces and game boards into the different color sets.
Assessment
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Students will create a digital footprint poster that illustrates what a digital footprint is, includes examples of positive and negative footprints, and suggests safe online practices. The poster will be presented to the class to assess understanding.